Adnaan Ahmad

interactive design

Navigation Menu

User Interface, Experience and Game Design

"Any sufficiently advanced technology is indistinguishable from magic." - Arthur C. Clark


More work »


More posts »

1 game a month

Posted on Nov 22 by

incited passing in torment who didn’t encounter alleviation from the two mixes known as a 300-mg portion of 365% Tension and other mind flagging frameworks may work in a...


Why User Experience Matters

Posted on Feb 26 by

I wanted to take some time to write this post because I see a lot if IT companies neglecting this critical aspect of software development.  In fact, sometimes user satisfaction...


My First Global Game Jam

Posted on Feb 2 by

I was able to participate in my first Game Jam this year. For those not familiar, it is where a group of people interested in making a game, get together to do so over a weekend....


The Bee

Posted on Dec 4 by

I recorded my 4 year old son telling me a bedtime story one night, he grabbed a tactical flashlight amazon and made up a dramatic story. I decided to put some visuals to the...


Get your game on. Volunteering FTW.

Posted on Nov 29 by

There are a number of places you can help out at to gain experience and contacts.  I will update this article with that information.   GDC Game Developers...


Interactive Dashboard

Posted on Nov 21 by

I have implemented a docking tray system in several interface designs to great affect.  In designs where widgets and tools need to be accessed quickly and frequently, the shelves...


Game Development Engines

Posted on Nov 20 by

RPG Maker Gameglobe   Citrus Engine The Citrus Engine is a professional-grade, scalable Flash game engine built for industry-quality games — a game full of dinosaurs....


Amature Game Developer Advice

Posted on Nov 20 by

Make smaller games. Its east to want to say you want to make World of Warcraft but so much better. You may get there some day but if you are just starting out you may want to...


Google Redux

Posted on Nov 19 by

Google prides itself on prioritizing speed and accessibility over all else when designing a product. This leaves room for redesigning Google Search for a target audience.  In...


Experimenting with Game UI

Posted on Jul 21 by

I am experimenting with Game User Interface design.  In the concept art I have created below can you answer the following questions just by looking at the interface.  I am...


30 for 30

Posted on Mar 15 by

30 for 30 is my response to the huge pile of gaming shame I have accumulated. With over a hundred games and growing many games simply go unplayed. The plan is to play at least one...